namespace Ui {
class SendCoinsDialog;
}
+class ClientModel;
class SendCoinsDialog : public QDialog
{
Q_OBJECT
public:
- explicit SendCoinsDialog(QWidget *parent = 0);
+ explicit SendCoinsDialog(QWidget *parent = 0, const QString &address = "");
~SendCoinsDialog();
+ void setModel(ClientModel *model);
+
private:
Ui::SendCoinsDialog *ui;
+ ClientModel *model;
private slots:
void on_buttonBox_rejected();