bool CBasicKeyStore::AddCScript(const CScript& redeemScript)
{
+ if (redeemScript.size() > MAX_SCRIPT_ELEMENT_SIZE)
+ return error("CBasicKeyStore::AddCScript() : redeemScripts > %i bytes are invalid", MAX_SCRIPT_ELEMENT_SIZE);
+
{
LOCK(cs_KeyStore);
mapScripts[redeemScript.GetID()] = redeemScript;