const CScript& prevScript = prev.scriptPubKey;
if (!Solver(prevScript, whichType, vSolutions))
return false;
+ int nArgsExpected = ScriptSigArgsExpected(whichType, vSolutions);
+
+ // Transactions with extra stuff in their scriptSigs are
+ // non-standard. Note that this EvalScript() call will
+ // be quick, because if there are any operations
+ // beside "push data" in the scriptSig the
+ // IsStandard() call returns false
+ vector<vector<unsigned char> > stack;
+ if (!EvalScript(stack, vin[i].scriptSig, *this, i, 0))
+ return false;
+
if (whichType == TX_SCRIPTHASH)
{
- vector<vector<unsigned char> > stack;
-
- if (!EvalScript(stack, vin[i].scriptSig, *this, i, 0))
- return false;
if (stack.empty())
return false;
CScript subscript(stack.back().begin(), stack.back().end());
- if (!::IsStandard(subscript))
+ vector<vector<unsigned char> > vSolutions2;
+ txnouttype whichType2;
+ if (!Solver(subscript, whichType2, vSolutions2))
return false;
+ if (whichType2 == TX_SCRIPTHASH)
+ return false;
+ nArgsExpected += ScriptSigArgsExpected(whichType2, vSolutions2);
}
+
+ if (stack.size() != nArgsExpected)
+ return false;
}
return true;
return DoS(100, error("ConnectInputs() : nFees out of range"));
}
- if (fBlock)
- {
- // Add transaction to changes
- mapTestPool[GetHash()] = CTxIndex(posThisTx, vout.size());
- }
- else if (fMiner)
- {
- // Add transaction to test pool
- mapTestPool[GetHash()] = CTxIndex(CDiskTxPos(1,1,1), vout.size());
- }
-
return true;
}
// (AcceptBlock() is always called before ConnectBlock())
nFees += tx.GetValueIn(mapInputs)-tx.GetValueOut();
+
+ if (!tx.ConnectInputs(mapInputs, mapQueuedChanges, posThisTx, pindex, true, false))
+ return false;
}
- // It seems wrong that ConnectInputs must be called on the coinbase transaction
- // (which has no inputs) : TODO: refactor the code at the end of ConnectInputs out...
- if (!tx.ConnectInputs(mapInputs, mapQueuedChanges, posThisTx, pindex, true, false))
- return false;
+ mapQueuedChanges[tx.GetHash()] = CTxIndex(posThisTx, tx.vout.size());
}
// Write queued txindex changes
if (!tx.ConnectInputs(mapInputs, mapTestPoolTmp, CDiskTxPos(1,1,1), pindexPrev, false, true))
continue;
+ mapTestPoolTmp[tx.GetHash()] = CTxIndex(CDiskTxPos(1,1,1), tx.vout.size());
swap(mapTestPool, mapTestPoolTmp);
// Added