-inline unsigned int ReceiveBufferSize() { return 1000*GetArg("-maxreceivebuffer", 5*1000); }
-inline unsigned int SendBufferSize() { return 1000*GetArg("-maxsendbuffer", 1*1000); }
+inline uint64_t ReceiveBufferSize() { return 1000*GetArg("-maxreceivebuffer", 5*1000); }
+inline uint64_t SendBufferSize() { return 1000*GetArg("-maxsendbuffer", 1*1000); }
void AddOneShot(std::string strDest);
bool RecvLine(SOCKET hSocket, std::string& strLine);
void AddressCurrentlyConnected(const CService& addr);
CNode* FindNode(const CNetAddr& ip);
CNode* FindNode(const CService& ip);
-CNode* ConnectNode(CAddress addrConnect, const char *strDest = NULL, int64 nTimeout=0);
+CNode* ConnectNode(CAddress addrConnect, const char *strDest = NULL, int64_t nTimeout=0);
+bool OpenNetworkConnection(const CAddress& addrConnect, CSemaphoreGrant *grantOutbound = NULL, const char *strDest = NULL, bool fOneShot = false);
void MapPort();
unsigned short GetListenPort();
bool BindListenPort(const CService &bindAddr, std::string& strError=REF(std::string()));
extern bool fClient;
extern bool fDiscover;
extern bool fUseUPnP;
-extern uint64 nLocalServices;
-extern uint64 nLocalHostNonce;
+extern uint64_t nLocalServices;
+extern uint64_t nLocalHostNonce;
extern CAddress addrSeenByPeer;
extern boost::array<int, THREAD_MAX> vnThreadsRunning;
extern CAddrMan addrman;
extern std::vector<CNode*> vNodes;
extern CCriticalSection cs_vNodes;
+extern std::vector<std::string> vAddedNodes;
+extern CCriticalSection cs_vAddedNodes;
extern std::map<CInv, CDataStream> mapRelay;
-extern std::deque<std::pair<int64, CInv> > vRelayExpiration;
+extern std::deque<std::pair<int64_t, CInv> > vRelayExpiration;
extern CCriticalSection cs_mapRelay;
-extern std::map<CInv, int64> mapAlreadyAskedFor;
+extern std::map<CInv, int64_t> mapAlreadyAskedFor;
class CNodeStats
{
public:
- uint64 nServices;
- int64 nLastSend;
- int64 nLastRecv;
- int64 nTimeConnected;
+ uint64_t nServices;
+ int64_t nLastSend;
+ int64_t nLastRecv;
+ int64_t nTimeConnected;
std::string addrName;
- int nVersion;
+ int32_t nVersion;
std::string strSubVer;
bool fInbound;
- int64 nReleaseTime;
- int nStartingHeight;
- int nMisbehavior;
- uint64 nSendBytes;
- uint64 nRecvBytes;
+ int64_t nReleaseTime;
+ int32_t nStartingHeight;
+ int32_t nMisbehavior;
+ uint64_t nSendBytes;
+ uint64_t nRecvBytes;
bool fSyncNode;
};
{
public:
// socket
- uint64 nServices;
+ uint64_t nServices;
SOCKET hSocket;
CDataStream vSend;
CDataStream vRecv;
- uint64 nSendBytes;
- uint64 nRecvBytes;
+ uint64_t nSendBytes;
+ uint64_t nRecvBytes;
CCriticalSection cs_vSend;
CCriticalSection cs_vRecv;
- int64 nLastSend;
- int64 nLastRecv;
- int64 nLastSendEmpty;
- int64 nTimeConnected;
- int nHeaderStart;
- unsigned int nMessageStart;
+ int64_t nLastSend;
+ int64_t nLastRecv;
+ int64_t nLastSendEmpty;
+ int64_t nTimeConnected;
+ int32_t nHeaderStart;
+ uint32_t nMessageStart;
CAddress addr;
std::string addrName;
CService addrLocal;
- int nVersion;
+ int32_t nVersion;
std::string strSubVer;
bool fOneShot;
bool fClient;
// Denial-of-service detection/prevention
// Key is IP address, value is banned-until-time
- static std::map<CNetAddr, int64> setBanned;
+ static std::map<CNetAddr, int64_t> setBanned;
static CCriticalSection cs_setBanned;
int nMisbehavior;
public:
- int64 nReleaseTime;
+ int64_t nReleaseTime;
std::map<uint256, CRequestTracker> mapRequests;
CCriticalSection cs_mapRequests;
uint256 hashContinue;
CBlockIndex* pindexLastGetBlocksBegin;
uint256 hashLastGetBlocksEnd;
- int nStartingHeight;
+ int32_t nStartingHeight;
bool fStartSync;
// flood relay
mruset<CInv> setInventoryKnown;
std::vector<CInv> vInventoryToSend;
CCriticalSection cs_inventory;
- std::multimap<int64, CInv> mapAskFor;
+ std::multimap<int64_t, CInv> mapAskFor;
CNode(SOCKET hSocketIn, CAddress addrIn, std::string addrNameIn = "", bool fInboundIn=false) : vSend(SER_NETWORK, MIN_PROTO_VERSION), vRecv(SER_NETWORK, MIN_PROTO_VERSION)
{
fGetAddr = false;
nMisbehavior = 0;
hashCheckpointKnown = 0;
- setInventoryKnown.max_size(SendBufferSize() / 1000);
+ setInventoryKnown.max_size((size_t)SendBufferSize() / 1000);
// Be shy and don't send version until we hear
if (hSocket != INVALID_SOCKET && !fInbound)
return std::max(nRefCount, 0) + (GetTime() < nReleaseTime ? 1 : 0);
}
- CNode* AddRef(int64 nTimeout=0)
+ CNode* AddRef(int64_t nTimeout=0)
{
if (nTimeout != 0)
nReleaseTime = std::max(nReleaseTime, GetTime() + nTimeout);
{
// We're using mapAskFor as a priority queue,
// the key is the earliest time the request can be sent
- int64& nRequestTime = mapAlreadyAskedFor[inv];
+ int64_t& nRequestTime = mapAlreadyAskedFor[inv];
if (fDebugNet)
- printf("askfor %s %"PRI64d" (%s)\n", inv.ToString().c_str(), nRequestTime, DateTimeStrFormat("%H:%M:%S", nRequestTime/1000000).c_str());
+ printf("askfor %s %" PRId64 " (%s)\n", inv.ToString().c_str(), nRequestTime, DateTimeStrFormat("%H:%M:%S", nRequestTime/1000000).c_str());
// Make sure not to reuse time indexes to keep things in the same order
- int64 nNow = (GetTime() - 1) * 1000000;
- static int64 nLastTime;
+ int64_t nNow = (GetTime() - 1) * 1000000;
+ static int64_t nLastTime;
++nLastTime;
nNow = std::max(nNow, nLastTime);
nLastTime = nNow;
ENTER_CRITICAL_SECTION(cs_vSend);
if (nHeaderStart != -1)
AbortMessage();
- nHeaderStart = vSend.size();
+ nHeaderStart = (int32_t)vSend.size();
vSend << CMessageHeader(pszCommand, 0);
- nMessageStart = vSend.size();
+ nMessageStart = (uint32_t)vSend.size();
if (fDebug)
printf("sending: %s ", pszCommand);
}
return;
// Set the size
- unsigned int nSize = vSend.size() - nMessageStart;
+ uint32_t nSize = (uint32_t) vSend.size() - nMessageStart;
memcpy((char*)&vSend[nHeaderStart] + CMessageHeader::MESSAGE_SIZE_OFFSET, &nSize, sizeof(nSize));
// Set the checksum
uint256 hash = Hash(vSend.begin() + nMessageStart, vSend.end());
- unsigned int nChecksum = 0;
+ uint32_t nChecksum = 0;
memcpy(&nChecksum, &hash, sizeof(nChecksum));
assert(nMessageStart - nHeaderStart >= CMessageHeader::CHECKSUM_OFFSET + sizeof(nChecksum));
memcpy((char*)&vSend[nHeaderStart] + CMessageHeader::CHECKSUM_OFFSET, &nChecksum, sizeof(nChecksum));
{
if (nHeaderStart < 0)
return;
- int nSize = vSend.size() - nMessageStart;
+ int nSize = (int) vSend.size() - nMessageStart;
if (nSize > 0)
EndMessage();
else