-// We have to keep a separate base class without constructors
-// so the compiler will let us use it in a union
+/** Base class without constructors for uint256 and uint160.
+ * This makes the compiler let u use it in a union.
+ */
template<unsigned int BITS>
class base_uint
{
return *this;
}
- base_uint& operator&=(uint64 b)
- {
- pn[0] &= (unsigned int)b;
- pn[1] &= (unsigned int)(b >> 32);
- return *this;
- }
-
base_uint& operator|=(uint64 b)
{
pn[0] |= (unsigned int)b;
return sizeof(pn);
}
+ uint64 Get64(int n=0) const
+ {
+ return pn[2*n] | (uint64)pn[2*n+1] << 32;
+ }
unsigned int GetSerializeSize(int nType=0, int nVersion=PROTOCOL_VERSION) const
{
// uint160
//
+/** 160-bit unsigned integer */
class uint160 : public base_uint160
{
public:
// uint256
//
+/** 256-bit unsigned integer */
class uint256 : public base_uint256
{
public: