\r
\r
.cpp{obj}.obj:\r
- cl $(CFLAGS) /Fo$@ %s\r
+ cl $(CFLAGS) /Fo$@ %s\r
\r
obj\util.obj: $(HEADERS)\r
\r
obj\uibase.obj: $(HEADERS)\r
\r
obj\sha.obj: sha.cpp sha.h\r
- cl $(CFLAGS) /O2 /Fo$@ %s\r
+ cl $(CFLAGS) /O2 /Fo$@ %s\r
\r
obj\ui.res: ui.rc rc/bitcoin.ico rc/check.ico rc/send16.bmp rc/send16mask.bmp rc/send16masknoshadow.bmp rc/send20.bmp rc/send20mask.bmp rc/addressbook16.bmp rc/addressbook16mask.bmp rc/addressbook20.bmp rc/addressbook20mask.bmp\r
- rc $(INCLUDEPATHS) $(WXDEFS) /Fo$@ %s\r
+ rc $(INCLUDEPATHS) $(WXDEFS) /Fo$@ %s\r
\r
OBJS= \\r
obj\util.obj \\r
obj\init.obj\r
\r
bitcoin.exe: $(OBJS) obj\ui.obj obj\uibase.obj obj\sha.obj obj\ui.res\r
- link /nologo /DEBUG /SUBSYSTEM:WINDOWS /OUT:$@ $(LIBPATHS) $** $(LIBS)\r
+ link /nologo /DEBUG /SUBSYSTEM:WINDOWS /OUT:$@ $(LIBPATHS) $** $(LIBS)\r
\r
\r
.cpp{obj\nogui}.obj:\r
- cl $(CFLAGS) /DwxUSE_GUI=0 /Fo$@ %s\r
+ cl $(CFLAGS) /DwxUSE_GUI=0 /Fo$@ %s\r
\r
obj\nogui\util.obj: $(HEADERS)\r
\r
obj\nogui\init.obj: $(HEADERS)\r
\r
bitcoind.exe: $(OBJS:obj\=obj\nogui\) obj\sha.obj obj\ui.res\r
- link /nologo /DEBUG /OUT:$@ $(LIBPATHS) $** $(LIBS)\r
+ link /nologo /DEBUG /OUT:$@ $(LIBPATHS) $** $(LIBS)\r
\r
\r
clean:\r
- -del /Q obj\*\r
- -del *.ilk\r
- -del *.pdb\r
+ -del /Q obj\*\r
+ -del *.ilk\r
+ -del *.pdb\r
return (*mi).second;\r
\r
// wxWidgets translation\r
- const char* pszTranslated = wxGetTranslation(wxString(pszEnglish, wxConvUTF8)).utf8_str();\r
+ wxString strTranslated = wxGetTranslation(wxString(pszEnglish, wxConvUTF8));\r
\r
// We don't cache unknown strings because caller might be passing in a\r
// dynamic string and we would keep allocating memory for each variation.\r
- if (strcmp(pszEnglish, pszTranslated) == 0)\r
+ if (strcmp(pszEnglish, strTranslated.utf8_str()) == 0)\r
return pszEnglish;\r
\r
// Add to cache, memory doesn't need to be freed. We only cache because\r
// we must pass back a pointer to permanently allocated memory.\r
- char* pszCached = new char[strlen(pszTranslated)+1];\r
- strcpy(pszCached, pszTranslated);\r
+ char* pszCached = new char[strlen(strTranslated.utf8_str())+1];\r
+ strcpy(pszCached, strTranslated.utf8_str());\r
mapCache[pszEnglish] = pszCached;\r
return pszCached;\r
}\r