return a;
}
+ public static uint160 operator /(uint160 a, uint b)
+ {
+ var result = new uint160();
+
+ ulong r = 0;
+ int i = a.nWidth;
+
+ while (i-- > 0)
+ {
+ r <<= 32;
+ r |= a.pn[i];
+ result.pn[i] = (uint)(r / b);
+ r %= b;
+ }
+
+ return result;
+ }
+
#endregion
#region Shift
return ret;
}
-
public static uint256 operator ++(uint256 a)
{
int i = 0;
{
return a - new uint256(b);
}
+
+ public static uint256 operator /(uint256 a, uint b)
+ {
+ var result = new uint256();
+
+ ulong r = 0;
+ int i = a.nWidth;
+
+ while (i-- > 0)
+ {
+ r <<= 32;
+ r |= a.pn[i];
+ result.pn[i] = (uint)(r / b);
+ r %= b;
+ }
+
+ return result;
+ }
#endregion
#region Shift