if (pindex)
pindex = pindex->pnext;
int nLimit = 500 + locator.GetDistanceBack();
+ unsigned int nBytes = 0;
printf("getblocks %d to %s limit %d\n", (pindex ? pindex->nHeight : -1), hashStop.ToString().substr(0,20).c_str(), nLimit);
for (; pindex; pindex = pindex->pnext)
{
if (pindex->GetBlockHash() == hashStop)
{
- printf(" getblocks stopping at %d %s\n", pindex->nHeight, pindex->GetBlockHash().ToString().substr(0,20).c_str());
+ printf(" getblocks stopping at %d %s (%u bytes)\n", pindex->nHeight, pindex->GetBlockHash().ToString().substr(0,20).c_str(), nBytes);
break;
}
pfrom->PushInventory(CInv(MSG_BLOCK, pindex->GetBlockHash()));
- if (--nLimit <= 0)
+ CBlock block;
+ block.ReadFromDisk(pindex, true);
+ nBytes += block.GetSerializeSize(SER_NETWORK);
+ if (--nLimit <= 0 || nBytes >= SendBufferSize()/2)
{
// When this block is requested, we'll send an inv that'll make them
// getblocks the next batch of inventory.
- printf(" getblocks stopping at limit %d %s\n", pindex->nHeight, pindex->GetBlockHash().ToString().substr(0,20).c_str());
+ printf(" getblocks stopping at limit %d %s (%u bytes)\n", pindex->nHeight, pindex->GetBlockHash().ToString().substr(0,20).c_str(), nBytes);
pfrom->hashContinue = pindex->GetBlockHash();
break;
}