@param[in] fBlock true if called from ConnectBlock
@param[in] fMiner true if called from CreateNewBlock
@param[in] fScriptChecks enable scripts validation?
- @param[in] flags STANDARD_SCRIPT_VERIFY_FLAGS script validation flags
+ @param[in] flags STRICT_FLAGS script validation flags
@param[in] pvChecks NULL If pvChecks is not NULL, script checks are pushed onto it instead of being performed inline.
@return Returns true if all checks succeed
*/
bool ConnectInputs(CTxDB& txdb, MapPrevTx inputs, std::map<uint256, CTxIndex>& mapTestPool, const CDiskTxPos& posThisTx, const CBlockIndex* pindexBlock,
bool fBlock, bool fMiner, bool fScriptChecks=true,
- unsigned int flags=STANDARD_SCRIPT_VERIFY_FLAGS, std::vector<CScriptCheck> *pvChecks = NULL);
+ unsigned int flags=STRICT_FLAGS, std::vector<CScriptCheck> *pvChecks = NULL);
bool ClientConnectInputs();
bool CheckTransaction() const;
bool AcceptToMemoryPool(CTxDB& txdb, bool fCheckInputs=true, bool* pfMissingInputs=NULL);