bool RecvLine(SOCKET hSocket, string& strLine)
{
strLine = "";
- loop
+ while (true)
{
char c;
int nBytes = recv(hSocket, &c, 1, 0);
{
if (strLine.empty()) // HTTP response is separated from headers by blank line
{
- loop
+ while (true)
{
if (!RecvLine(hSocket, strLine))
{
list<CNode*> vNodesDisconnected;
unsigned int nPrevNodeCount = 0;
- loop
+ while (true)
{
//
// Disconnect nodes
else
printf("UPnP Port Mapping successful.\n");
int i = 1;
- loop {
+ while (true)
+ {
if (fShutdown || !fUseUPnP)
{
r = UPNP_DeletePortMapping(urls.controlURL, data.first.servicetype, port.c_str(), "TCP", 0);
freeUPNPDevlist(devlist); devlist = 0;
if (r != 0)
FreeUPNPUrls(&urls);
- loop {
+ while (true)
+ {
if (fShutdown || !fUseUPnP)
return;
Sleep(2000);
// Initiate network connections
int64 nStart = GetTime();
- loop
+ while (true)
{
ProcessOneShot();
int64 nANow = GetAdjustedTime();
int nTries = 0;
- loop
+ while (true)
{
// use an nUnkBias between 10 (no outgoing connections) and 90 (8 outgoing connections)
CAddress addr = addrman.Select(10 + min(nOutbound,8)*10);
}
}
}
- loop
+ while (true)
{
vector<vector<CService> > vservConnectAddresses = vservAddressesToAdd;
// Attempt to connect to each IP for each addnode entry until at least one is successful per addnode entry