#include <netdb.h>
#include <net/if.h>
#include <ifaddrs.h>
-#endif
-#ifdef BSD
#include <netinet/in.h>
#endif
extern int nConnectTimeout;
-// IP address (IPv6, or IPv4 using mapped IPv6 range (::FFFF:0:0/96))
+/** IP address (IPv6, or IPv4 using mapped IPv6 range (::FFFF:0:0/96)) */
class CNetAddr
{
protected:
)
};
+/** A combnation of a network address (CNetAddr) and a (TCP) port */
class CService : public CNetAddr
{
protected:
)
};
-bool LookupHost(const char *pszName, std::vector<CNetAddr>& vIP, int nMaxSolutions = 0, bool fAllowLookup = true);
-bool LookupHostNumeric(const char *pszName, std::vector<CNetAddr>& vIP, int nMaxSolutions = 0);
+bool LookupHost(const char *pszName, std::vector<CNetAddr>& vIP, unsigned int nMaxSolutions = 0, bool fAllowLookup = true);
+bool LookupHostNumeric(const char *pszName, std::vector<CNetAddr>& vIP, unsigned int nMaxSolutions = 0);
bool Lookup(const char *pszName, CService& addr, int portDefault = 0, bool fAllowLookup = true);
-bool Lookup(const char *pszName, std::vector<CService>& vAddr, int portDefault = 0, bool fAllowLookup = true, int nMaxSolutions = 0);
+bool Lookup(const char *pszName, std::vector<CService>& vAddr, int portDefault = 0, bool fAllowLookup = true, unsigned int nMaxSolutions = 0);
bool LookupNumeric(const char *pszName, CService& addr, int portDefault = 0);
bool ConnectSocket(const CService &addr, SOCKET& hSocketRet, int nTimeout = nConnectTimeout);