while (mapOrphanTransactions.size() > nMaxOrphans)
{
// Evict a random orphan:
- std::vector<unsigned char> randbytes(32);
- RAND_bytes(&randbytes[0], 32);
- uint256 randomhash(randbytes);
+ uint256 randomhash = GetRandHash();
map<uint256, CDataStream*>::iterator it = mapOrphanTransactions.lower_bound(randomhash);
if (it == mapOrphanTransactions.end())
it = mapOrphanTransactions.begin();
// at a time so the setAddrKnowns of the chosen nodes prevent repeats
static uint256 hashSalt;
if (hashSalt == 0)
- RAND_bytes((unsigned char*)&hashSalt, sizeof(hashSalt));
+ hashSalt = GetRandHash();
int64 hashAddr = addr.GetHash();
uint256 hashRand = hashSalt ^ (hashAddr<<32) ^ ((GetTime()+hashAddr)/(24*60*60));
hashRand = Hash(BEGIN(hashRand), END(hashRand));
// 1/4 of tx invs blast to all immediately
static uint256 hashSalt;
if (hashSalt == 0)
- RAND_bytes((unsigned char*)&hashSalt, sizeof(hashSalt));
+ hashSalt = GetRandHash();
uint256 hashRand = inv.hash ^ hashSalt;
hashRand = Hash(BEGIN(hashRand), END(hashRand));
bool fTrickleWait = ((hashRand & 3) != 0);
}
-static uint256 RandomHash()
-{
- std::vector<unsigned char> randbytes(32);
- RAND_bytes(&randbytes[0], 32);
- uint256 randomhash(randbytes);
- return randomhash;
-}
-
CTransaction RandomOrphan()
{
std::map<uint256, CDataStream*>::iterator it;
- it = mapOrphanTransactions.lower_bound(RandomHash());
+ it = mapOrphanTransactions.lower_bound(GetRandHash());
if (it == mapOrphanTransactions.end())
it = mapOrphanTransactions.begin();
const CDataStream* pvMsg = it->second;
CTransaction tx;
tx.vin.resize(1);
tx.vin[0].prevout.n = 0;
- tx.vin[0].prevout.hash = RandomHash();
+ tx.vin[0].prevout.hash = GetRandHash();
tx.vin[0].scriptSig << OP_1;
tx.vout.resize(1);
tx.vout[0].nValue = 1*CENT;