src/qt/forms/askpassphrasedialog.ui
CODECFORTR = UTF-8
+
# for lrelease/lupdate
TRANSLATIONS = src/qt/locale/bitcoin_nl.ts src/qt/locale/bitcoin_de.ts \
src/qt/locale/bitcoin_ru.ts
+isEmpty(QMAKE_LRELEASE) {
+ win32:QMAKE_LRELEASE = $$[QT_INSTALL_BINS]\lrelease.exe
+ else:QMAKE_LRELEASE = $$[QT_INSTALL_BINS]/lrelease
+}
+isEmpty(TS_DIR):TS_DIR = src/qt/locale
+# automatically build translations, so they can be included in resource file
+TSQM.name = lrelease ${QMAKE_FILE_IN}
+TSQM.input = TRANSLATIONS
+TSQM.output = $$TS_DIR/${QMAKE_FILE_BASE}.qm
+TSQM.commands = $$QMAKE_LRELEASE ${QMAKE_FILE_IN}
+TSQM.CONFIG = no_link
+QMAKE_EXTRA_COMPILERS += TSQM
+bPRE_TARGETDEPS += compiler_TSQM_make_all
+
OTHER_FILES += \
README.rst
// Load language file for system locale
QString locale = QLocale::system().name();
QTranslator translator;
- translator.load("bitcoin_"+locale);
+ translator.load(":/translations/"+locale);
app.installTranslator(&translator);
QSplashScreen splash(QPixmap(":/images/splash"), 0);
<qresource prefix="/movies">
<file alias="update_spinner">res/movies/update_spinner.mng</file>
</qresource>
+ <qresource prefix="/translations">
+ <file alias="de_DE">locale/bitcoin_de.qm</file>
+ <file alias="nl_NL">locale/bitcoin_nl.qm</file>
+ <file alias="ru_RU">locale/bitcoin_ru.qm</file>
+ </qresource>
</RCC>