if (!pfrom->fInbound)
{
// Advertise our address
- if (addrLocalHost.IsRoutable() && !fUseProxy)
+ if (!fNoListen && !fUseProxy && addrLocalHost.IsRoutable() &&
+ !IsInitialBlockDownload())
{
CAddress addr(addrLocalHost);
addr.nTime = GetAdjustedTime();
// Address refresh broadcast
static int64 nLastRebroadcast;
- if (GetTime() - nLastRebroadcast > 24 * 60 * 60)
+ if (!IsInitialBlockDownload() && (GetTime() - nLastRebroadcast > 24 * 60 * 60))
{
- nLastRebroadcast = GetTime();
CRITICAL_BLOCK(cs_vNodes)
{
BOOST_FOREACH(CNode* pnode, vNodes)
{
// Periodically clear setAddrKnown to allow refresh broadcasts
- pnode->setAddrKnown.clear();
+ if (nLastRebroadcast)
+ pnode->setAddrKnown.clear();
// Rebroadcast our address
- if (addrLocalHost.IsRoutable() && !fUseProxy)
+ if (!fNoListen && !fUseProxy && addrLocalHost.IsRoutable())
{
CAddress addr(addrLocalHost);
addr.nTime = GetAdjustedTime();
}
}
}
+ nLastRebroadcast = GetTime();
}
// Clear out old addresses periodically so it's not too much work at once