// random shuffle the first few elements (using the entire list)
// find the least recently tried among them
int64 nOldest = -1;
- for (int i=0; i<ADDRMAN_TRIED_ENTRIES_INSPECT_ON_EVICT && i<vTried.size(); i++)
+ for (unsigned int i = 0; i < ADDRMAN_TRIED_ENTRIES_INSPECT_ON_EVICT && i < vTried.size(); i++)
{
int nPos = GetRandInt(vTried.size() - i) + i;
int nTemp = vTried[nPos];
// find a bucket it is in now
int nRnd = GetRandInt(vvNew.size());
int nUBucket = -1;
- for (int n = 0; n < vvNew.size(); n++)
+ for (unsigned int n = 0; n < vvNew.size(); n++)
{
int nB = (n+nRnd) % vvNew.size();
std::set<int> &vNew = vvNew[nB];
"(got %d, need at least %d)", keys.size(), nRequired));
std::vector<CKey> pubkeys;
pubkeys.resize(keys.size());
- for (int i = 0; i < keys.size(); i++)
+ for (unsigned int i = 0; i < keys.size(); i++)
{
const std::string& ks = keys[i].get_str();
if (IsCoinBase())
return true; // Coinbases don't use vin normally
- for (int i = 0; i < vin.size(); i++)
+ for (unsigned int i = 0; i < vin.size(); i++)
{
const CTxOut& prev = GetOutputFor(vin[i], mapInputs);
// Check for conflicts with in-memory transactions
CTransaction* ptxOld = NULL;
- for (int i = 0; i < vin.size(); i++)
+ for (unsigned int i = 0; i < vin.size(); i++)
{
COutPoint outpoint = vin[i].prevout;
if (mapNextTx.count(outpoint))
return false;
if (!IsNewerThan(*ptxOld))
return false;
- for (int i = 0; i < vin.size(); i++)
+ for (unsigned int i = 0; i < vin.size(); i++)
{
COutPoint outpoint = vin[i].prevout;
if (!mapNextTx.count(outpoint) || mapNextTx[outpoint].ptx != ptxOld)
LOCK(cs_mapTransactions);
uint256 hash = GetHash();
mapTransactions[hash] = *this;
- for (int i = 0; i < vin.size(); i++)
+ for (unsigned int i = 0; i < vin.size(); i++)
mapNextTx[vin[i].prevout] = CInPoint(&mapTransactions[hash], i);
nTransactionsUpdated++;
++nPooledTx;
if (IsCoinBase())
return true; // Coinbase transactions have no inputs to fetch.
- for (int i = 0; i < vin.size(); i++)
+ for (unsigned int i = 0; i < vin.size(); i++)
{
COutPoint prevout = vin[i].prevout;
if (inputsRet.count(prevout.hash))
}
// Make sure all prevout.n's are valid:
- for (int i = 0; i < vin.size(); i++)
+ for (unsigned int i = 0; i < vin.size(); i++)
{
const COutPoint prevout = vin[i].prevout;
assert(inputsRet.count(prevout.hash) != 0);
return 0;
int64 nResult = 0;
- for (int i = 0; i < vin.size(); i++)
+ for (unsigned int i = 0; i < vin.size(); i++)
{
nResult += GetOutputFor(vin[i], inputs).nValue;
}
return 0;
int nSigOps = 0;
- for (int i = 0; i < vin.size(); i++)
+ for (unsigned int i = 0; i < vin.size(); i++)
{
const CTxOut& prevout = GetOutputFor(vin[i], inputs);
if (prevout.scriptPubKey.IsPayToScriptHash())
{
int64 nValueIn = 0;
int64 nFees = 0;
- for (int i = 0; i < vin.size(); i++)
+ for (unsigned int i = 0; i < vin.size(); i++)
{
COutPoint prevout = vin[i].prevout;
assert(inputs.count(prevout.hash) > 0);
{
LOCK(cs_mapTransactions);
int64 nValueIn = 0;
- for (int i = 0; i < vin.size(); i++)
+ for (unsigned int i = 0; i < vin.size(); i++)
{
// Get prev tx from single transactions in memory
COutPoint prevout = vin[i].prevout;
// Connect longer branch
vector<CTransaction> vDelete;
- for (int i = 0; i < vConnect.size(); i++)
+ for (unsigned int i = 0; i < vConnect.size(); i++)
{
CBlockIndex* pindex = vConnect[i];
CBlock block;
// First transaction must be coinbase, the rest must not be
if (vtx.empty() || !vtx[0].IsCoinBase())
return DoS(100, error("CheckBlock() : first tx is not coinbase"));
- for (int i = 1; i < vtx.size(); i++)
+ for (unsigned int i = 1; i < vtx.size(); i++)
if (vtx[i].IsCoinBase())
return DoS(100, error("CheckBlock() : more than one coinbase"));
// Recursively process any orphan blocks that depended on this one
vector<uint256> vWorkQueue;
vWorkQueue.push_back(hash);
- for (int i = 0; i < vWorkQueue.size(); i++)
+ for (unsigned int i = 0; i < vWorkQueue.size(); i++)
{
uint256 hashPrev = vWorkQueue[i];
for (multimap<uint256, CBlock*>::iterator mi = mapOrphanBlocksByPrev.lower_bound(hashPrev);
// put the main timechain first
vector<CBlockIndex*>& vNext = mapNext[pindex];
- for (int i = 0; i < vNext.size(); i++)
+ for (unsigned int i = 0; i < vNext.size(); i++)
{
if (vNext[i]->pnext)
{
}
// iterate children
- for (int i = 0; i < vNext.size(); i++)
+ for (unsigned int i = 0; i < vNext.size(); i++)
vStack.push_back(make_pair(nCol+i, vNext[i]));
}
}
}
CTxDB txdb("r");
- for (int nInv = 0; nInv < vInv.size(); nInv++)
+ for (unsigned int nInv = 0; nInv < vInv.size(); nInv++)
{
const CInv &inv = vInv[nInv];
vWorkQueue.push_back(inv.hash);
// Recursively process any orphan transactions that depended on this one
- for (int i = 0; i < vWorkQueue.size(); i++)
+ for (unsigned int i = 0; i < vWorkQueue.size(); i++)
{
uint256 hashPrev = vWorkQueue[i];
for (multimap<uint256, CDataStream*>::iterator mi = mapOrphanTransactionsByPrev.lower_bound(hashPrev);
FormatHashBlocks(&tmp.hash1, sizeof(tmp.hash1));
// Byte swap all the input buffer
- for (int i = 0; i < sizeof(tmp)/4; i++)
+ for (unsigned int i = 0; i < sizeof(tmp)/4; i++)
((unsigned int*)&tmp)[i] = ByteReverse(((unsigned int*)&tmp)[i]);
// Precalc the first half of the first hash, which stays constant
// Check if something found
if (nNonceFound != -1)
{
- for (int i = 0; i < sizeof(hash)/4; i++)
+ for (unsigned int i = 0; i < sizeof(hash)/4; i++)
((unsigned int*)&hash)[i] = ByteReverse(((unsigned int*)&hash)[i]);
if (hash <= hashTarget)
{
if (vin.size() != old.vin.size())
return false;
- for (int i = 0; i < vin.size(); i++)
+ for (unsigned int i = 0; i < vin.size(); i++)
if (vin[i].prevout != old.vin[i].prevout)
return false;
bool fNewer = false;
unsigned int nLowest = std::numeric_limits<unsigned int>::max();
- for (int i = 0; i < vin.size(); i++)
+ for (unsigned int i = 0; i < vin.size(); i++)
{
if (vin[i].nSequence != old.vin[i].nSequence)
{
vin.size(),
vout.size(),
nLockTime);
- for (int i = 0; i < vin.size(); i++)
+ for (unsigned int i = 0; i < vin.size(); i++)
str += " " + vin[i].ToString() + "\n";
- for (int i = 0; i < vout.size(); i++)
+ for (unsigned int i = 0; i < vout.size(); i++)
str += " " + vout[i].ToString() + "\n";
return str;
}
hashMerkleRoot.ToString().substr(0,10).c_str(),
nTime, nBits, nNonce,
vtx.size());
- for (int i = 0; i < vtx.size(); i++)
+ for (unsigned int i = 0; i < vtx.size(); i++)
{
printf(" ");
vtx[i].print();
}
printf(" vMerkleTree: ");
- for (int i = 0; i < vMerkleTree.size(); i++)
+ for (unsigned int i = 0; i < vMerkleTree.size(); i++)
printf("%s ", vMerkleTree[i].ToString().substr(0,10).c_str());
printf("\n");
}
if (hSocketMax > -1)
{
printf("socket select error %d\n", nErr);
- for (int i = 0; i <= hSocketMax; i++)
+ for (unsigned int i = 0; i <= hSocketMax; i++)
FD_SET(i, &fdsetRecv);
}
FD_ZERO(&fdsetSend);
{
printf("Loading addresses from DNS seeds (could take a while)\n");
- for (int seed_idx = 0; seed_idx < ARRAYLEN(strDNSSeed); seed_idx++) {
+ for (unsigned int seed_idx = 0; seed_idx < ARRAYLEN(strDNSSeed); seed_idx++) {
vector<CNetAddr> vaddr;
vector<CAddress> vAdd;
if (LookupHost(strDNSSeed[seed_idx][1], vaddr))
if (addrman.size()==0 && (GetTime() - nStart > 60 || fTOR) && !fTestNet)
{
std::vector<CAddress> vAdd;
- for (int i = 0; i < ARRAYLEN(pnSeed); i++)
+ for (unsigned int i = 0; i < ARRAYLEN(pnSeed); i++)
{
// It'll only connect to one or two seed nodes because once it connects,
// it'll get a pile of addresses with newer timestamps.
if (!fRet)
return false;
vAddr.resize(vIP.size());
- for (int i = 0; i < vIP.size(); i++)
+ for (unsigned int i = 0; i < vIP.size(); i++)
vAddr[i] = CService(vIP[i], port);
return true;
}
CInv::CInv(const std::string& strType, const uint256& hashIn)
{
- int i;
+ unsigned int i;
for (i = 1; i < ARRAYLEN(ppszTypeName); i++)
{
if (strType == ppszTypeName[i])
std::string GetHex() const
{
char psz[sizeof(pn)*2 + 1];
- for (int i = 0; i < sizeof(pn); i++)
+ for (unsigned int i = 0; i < sizeof(pn); i++)
sprintf(psz + i*2, "%02x", ((unsigned char*)pn)[sizeof(pn) - i - 1]);
return std::string(psz, psz + sizeof(pn)*2);
}
LOCK(pwallet->cs_wallet);
map<uint256, const CMerkleTx*> mapWalletPrev;
set<uint256> setAlreadyDone;
- for (int i = 0; i < vWorkQueue.size(); i++)
+ for (unsigned int i = 0; i < vWorkQueue.size(); i++)
{
uint256 hash = vWorkQueue[i];
if (setAlreadyDone.count(hash))
printf("ERROR: ReacceptWalletTransactions() : txindex.vSpent.size() %d != wtx.vout.size() %d\n", txindex.vSpent.size(), wtx.vout.size());
continue;
}
- for (int i = 0; i < txindex.vSpent.size(); i++)
+ for (unsigned int i = 0; i < txindex.vSpent.size(); i++)
{
if (wtx.IsSpent(i))
continue;
if (nDepth < (pcoin->IsFromMe() ? nConfMine : nConfTheirs))
continue;
- for (int i = 0; i < pcoin->vout.size(); i++)
+ for (unsigned int i = 0; i < pcoin->vout.size(); i++)
{
if (pcoin->IsSpent(i) || !IsMine(pcoin->vout[i]))
continue;
if (nTotalLower == nTargetValue || nTotalLower == nTargetValue + CENT)
{
- for (int i = 0; i < vValue.size(); ++i)
+ for (unsigned int i = 0; i < vValue.size(); ++i)
{
setCoinsRet.insert(vValue[i].second);
nValueRet += vValue[i].first;
bool fReachedTarget = false;
for (int nPass = 0; nPass < 2 && !fReachedTarget; nPass++)
{
- for (int i = 0; i < vValue.size(); i++)
+ for (unsigned int i = 0; i < vValue.size(); i++)
{
if (nPass == 0 ? rand() % 2 : !vfIncluded[i])
{
nValueRet += coinLowestLarger.first;
}
else {
- for (int i = 0; i < vValue.size(); i++)
+ for (unsigned int i = 0; i < vValue.size(); i++)
if (vfBest[i])
{
setCoinsRet.insert(vValue[i].second);
//// debug print
printf("SelectCoins() best subset: ");
- for (int i = 0; i < vValue.size(); i++)
+ for (unsigned int i = 0; i < vValue.size(); i++)
if (vfBest[i])
printf("%s ", FormatMoney(vValue[i].first).c_str());
printf("total %s\n", FormatMoney(nBest).c_str());
bool UpdateSpent(const std::vector<char>& vfNewSpent)
{
bool fReturn = false;
- for (int i=0; i < vfNewSpent.size(); i++)
+ for (unsigned int i = 0; i < vfNewSpent.size(); i++)
{
if (i == vfSpent.size())
break;
return nAvailableCreditCached;
int64 nCredit = 0;
- for (int i = 0; i < vout.size(); i++)
+ for (unsigned int i = 0; i < vout.size(); i++)
{
if (!IsSpent(i))
{
std::vector<const CMerkleTx*> vWorkQueue;
vWorkQueue.reserve(vtxPrev.size()+1);
vWorkQueue.push_back(this);
- for (int i = 0; i < vWorkQueue.size(); i++)
+ for (unsigned int i = 0; i < vWorkQueue.size(); i++)
{
const CMerkleTx* ptx = vWorkQueue[i];