WSAStartup should be called before using any other socket
functions. BindListenPort is not called if not listening.
Closes #2585.
typedef BOOL (WINAPI *PSETPROCDEPPOL)(DWORD);
PSETPROCDEPPOL setProcDEPPol = (PSETPROCDEPPOL)GetProcAddress(GetModuleHandleA("Kernel32.dll"), "SetProcessDEPPolicy");
if (setProcDEPPol != NULL) setProcDEPPol(PROCESS_DEP_ENABLE);
+
+ // Initialize Windows Sockets
+ WSADATA wsadata;
+ int ret = WSAStartup(MAKEWORD(2,2), &wsadata);
+ if (ret != NO_ERROR)
+ {
+ return InitError(strprintf("Error: TCP/IP socket library failed to start (WSAStartup returned error %d)", ret));
+ }
#endif
#ifndef WIN32
umask(077);
strError = "";
int nOne = 1;
-#ifdef WIN32
- // Initialize Windows Sockets
- WSADATA wsadata;
- int ret = WSAStartup(MAKEWORD(2,2), &wsadata);
- if (ret != NO_ERROR)
- {
- strError = strprintf("Error: TCP/IP socket library failed to start (WSAStartup returned error %d)", ret);
- printf("%s\n", strError.c_str());
- return false;
- }
-#endif
-
// Create socket for listening for incoming connections
#ifdef USE_IPV6
struct sockaddr_storage sockaddr;