-\feffusing System;
+\feff/**
+ * Novacoin classes library
+ * Copyright (C) 2015 Alex D. (balthazar.ad@gmail.com)
+
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as
+ * published by the Free Software Foundation, either version 3 of the
+ * License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+using System;
using System.Text;
using System.Collections.Generic;
/// <summary>
/// Transaction variant number, irrelevant if nLockTime isn't specified. Its value is 0xffffffff by default.
/// </summary>
- public uint nSequence = 0xffffffff;
+ public uint nSequence = uint.MaxValue;
/// <summary>
/// Initialize new CTxIn instance as copy of another one.
/// </summary>
/// <param name="wBytes">Reference to byte sequence</param>
/// <returns>Inputs array</returns>
- public static CTxIn[] ReadTxInList(ref WrappedList<byte> wBytes)
+ public static CTxIn[] ReadTxInList(ref ByteQueue wBytes)
{
- CTxIn[] vin;
-
// Get amount
- int nInputs = (int)VarInt.ReadVarInt(ref wBytes);
- vin = new CTxIn[nInputs];
+ int nInputs = (int)wBytes.GetVarInt();
+ var vin = new CTxIn[nInputs];
for (int nIndex = 0; nIndex < nInputs; nIndex++)
{
// Fill inputs array
vin[nIndex] = new CTxIn();
- vin[nIndex].prevout = new COutPoint(wBytes.GetItems(36));
- vin[nIndex].scriptSig = new CScript(wBytes.GetItems((int)VarInt.ReadVarInt(ref wBytes)));
- vin[nIndex].nSequence = BitConverter.ToUInt32(wBytes.GetItems(4), 0);
+ vin[nIndex].prevout = new COutPoint(wBytes.Get(36));
+ vin[nIndex].scriptSig = new CScript(wBytes.Get((int)wBytes.GetVarInt()));
+ vin[nIndex].nSequence = BitConverter.ToUInt32(wBytes.Get(4), 0);
}
// Return inputs array
/// Get raw bytes representation of our input.
/// </summary>
/// <returns>Byte sequence.</returns>
- public IList<byte> Bytes
+ public static implicit operator byte[] (CTxIn input)
{
- get
- {
- List<byte> inputBytes = new List<byte>();
-
- inputBytes.AddRange(prevout.Bytes); // prevout
+ var inputBytes = new List<byte>();
- List<byte> s = new List<byte>(scriptSig.Bytes);
+ inputBytes.AddRange((byte[])input.prevout); // prevout
- inputBytes.AddRange(VarInt.EncodeVarInt(s.Count)); // scriptSig length
- inputBytes.AddRange(s); // scriptSig
- inputBytes.AddRange(BitConverter.GetBytes(nSequence)); // Sequence
+ var s = (byte[])input.scriptSig;
+ inputBytes.AddRange(VarInt.EncodeVarInt(s.Length)); // scriptSig length
+ inputBytes.AddRange(s); // scriptSig
+ inputBytes.AddRange(BitConverter.GetBytes(input.nSequence)); // Sequence
- return inputBytes;
- }
+ return inputBytes.ToArray();
}
+
public bool IsFinal
{
get { return (nSequence == uint.MaxValue); }
if(prevout.IsNull)
{
- sb.AppendFormat(", coinbase={0}", Interop.ToHex(scriptSig.Bytes));
+ sb.AppendFormat(", coinbase={0}", Interop.ToHex((byte[])scriptSig));
}
else
{