// There are shortcuts for pay-to-script-hash and pay-to-pubkey-hash, which are more constrained than the other types:
// It is always OP_HASH160 20 [20 byte hash] OP_EQUAL
- if (scriptPubKey.IsPayToScriptHash())
+ if (scriptPubKey.IsPayToScriptHash)
{
typeRet = txnouttype.TX_SCRIPTHASH;
// Take 20 bytes with offset of 2 bytes
- IEnumerable<byte> hashBytes = scriptPubKey.Enumerable.Skip(2).Take(20);
+ IEnumerable<byte> hashBytes = scriptPubKey.Bytes.Skip(2).Take(20);
solutions.Add(hashBytes);
return true;
}
// It is always OP_DUP OP_HASH160 20 [20 byte hash] OP_EQUALVERIFY OP_CHECKSIG
- if (scriptPubKey.IsPayToPubKeyHash())
+ if (scriptPubKey.IsPayToPubKeyHash)
{
typeRet = txnouttype.TX_PUBKEYHASH;
// Take 20 bytes with offset of 3 bytes
- IEnumerable<byte> hashBytes = scriptPubKey.Enumerable.Skip(3).Take(20);
+ IEnumerable<byte> hashBytes = scriptPubKey.Bytes.Skip(3).Take(20);
solutions.Add(hashBytes);
return true;
IEnumerable<byte> args1, args2;
- byte last1 = script1.Enumerable.Last();
- byte last2 = script2.Enumerable.Last();
+ byte last1 = script1.Bytes.Last();
+ byte last2 = script2.Bytes.Last();
while (true)
{