ToInt64 -> ToUInt64
[NovacoinLibrary.git] / Novacoin / CTransaction.cs
index e068a0d..343968a 100644 (file)
-\feffusing System;
+\feff/**
+ *  Novacoin classes library
+ *  Copyright (C) 2015 Alex D. (balthazar.ad@gmail.com)
+
+ *  This program is free software: you can redistribute it and/or modify
+ *  it under the terms of the GNU Affero General Public License as
+ *  published by the Free Software Foundation, either version 3 of the
+ *  License, or (at your option) any later version.
+
+ *  This program is distributed in the hope that it will be useful,
+ *  but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *  GNU Affero General Public License for more details.
+
+ *  You should have received a copy of the GNU Affero General Public License
+ *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
+
+using System;
+using System.Text;
+using System.Collections.Generic;
 
 namespace Novacoin
 {
-       public class CTransaction
-       {
-               /// <summary>
-               /// Version of transaction schema.
-               /// </summary>
-               public uint nVersion;
-
-               /// <summary>
-               /// Transaction timestamp.
-               /// </summary>
-               public uint nTime;
-
-               /// <summary>
-               /// Array of transaction inputs
-               /// </summary>
-               public CTxIn[] inputs;
-
-               /// <summary>
-               /// Array of transaction outputs
-               /// </summary>
-               public CTxOut[] outputs;
-
-               /// <summary>
-               /// Block height or timestamp when transaction is final
-               /// </summary>
-               public uint nLockTime;
-
-               public CTransaction ()
-               {
-
-               }
+    /// <summary>
+    /// Represents the transaction. Any transaction must provide one input and one output at least.
+    /// </summary>
+    public class CTransaction
+    {
+        /// <summary>
+        /// Version of transaction schema.
+        /// </summary>
+        public uint nVersion;
+
+        /// <summary>
+        /// Transaction timestamp.
+        /// </summary>
+        public uint nTime;
+
+        /// <summary>
+        /// Array of transaction inputs
+        /// </summary>
+        public CTxIn[] vin;
+
+        /// <summary>
+        /// Array of transaction outputs
+        /// </summary>
+        public CTxOut[] vout;
+
+        /// <summary>
+        /// Block height or timestamp when transaction is final
+        /// </summary>
+        public uint nLockTime;
+
+        /// <summary>
+        /// Initialize an empty instance
+        /// </summary>
+        public CTransaction()
+        {
+            // Initialize empty input and output arrays. Please note that such 
+            // configuration is not valid for real transaction, you have to supply 
+            // at least one input and one output.
+            nVersion = 1;
+            nTime = 0;
+            vin = new CTxIn[0];
+            vout = new CTxOut[0];
+            nLockTime = 0;
+        }
+
+        /// <summary>
+        /// Initialize new instance as a copy of another transaction
+        /// </summary>
+        /// <param name="tx">Transaction to copy from</param>
+        public CTransaction(CTransaction tx)
+        {
+            nVersion = tx.nVersion;
+            nTime = tx.nTime;
+
+            vin = new CTxIn[tx.vin.Length];
+
+            for (int i = 0; i < vin.Length; i++)
+            {
+                vin[i] = new CTxIn(tx.vin[i]);
+            }
+
+            vout = new CTxOut[tx.vout.Length];
+
+            for (int i = 0; i < vout.Length; i++)
+            {
+                vout[i] = new CTxOut(tx.vout[i]);
+            }
+
+            nLockTime = tx.nLockTime;
+        }
+
+
+        /// <summary>
+        /// Parse byte sequence and initialize new instance of CTransaction
+        /// </summary>
+        /// <param name="txBytes">Byte sequence</param>
+               public CTransaction(byte[] txBytes)
+        {
+            var wBytes = new ByteQueue(txBytes);
+
+            nVersion = BitConverter.ToUInt32(wBytes.Get(4), 0);
+            nTime = BitConverter.ToUInt32(wBytes.Get(4), 0);
+
+            int nInputs = (int)wBytes.GetVarInt();
+            vin = new CTxIn[nInputs];
+
+            for (int nCurrentInput = 0; nCurrentInput < nInputs; nCurrentInput++)
+            {
+                // Fill inputs array
+                vin[nCurrentInput] = new CTxIn();
+                
+                vin[nCurrentInput].prevout = new COutPoint(wBytes.Get(36));
+
+                int nScriptSigLen = (int)wBytes.GetVarInt();
+                vin[nCurrentInput].scriptSig = new CScript(wBytes.Get(nScriptSigLen));
+
+                vin[nCurrentInput].nSequence = BitConverter.ToUInt32(wBytes.Get(4), 0);
+            }
+
+            int nOutputs = (int)wBytes.GetVarInt();
+            vout = new CTxOut[nOutputs];
+
+            for (int nCurrentOutput = 0; nCurrentOutput < nOutputs; nCurrentOutput++)
+            {
+                // Fill outputs array
+                vout[nCurrentOutput] = new CTxOut();
+                vout[nCurrentOutput].nValue = BitConverter.ToUInt64(wBytes.Get(8), 0);
+
+                int nScriptPKLen = (int)wBytes.GetVarInt();
+                vout[nCurrentOutput].scriptPubKey = new CScript(wBytes.Get(nScriptPKLen));
+            }
+
+            nLockTime = BitConverter.ToUInt32(wBytes.Get(4), 0);
+        }
+
+        /// <summary>
+        /// Serialized size
+        /// </summary>
+        public int Size
+        {
+            get
+            {
+                int nSize = 12; // nVersion, nTime, nLockLime
+
+                nSize += VarInt.GetEncodedSize(vin.Length);
+                nSize += VarInt.GetEncodedSize(vout.Length);
+
+                foreach (var input in vin)
+                {
+                    nSize += input.Size;
+                }
+
+                foreach (var output in vout)
+                {
+                    nSize += output.Size;
+                }
+
+                return nSize;
+            }
+        }
+
+        /// <summary>
+        /// Read transactions array which is encoded in the block body.
+        /// </summary>
+        /// <param name="wTxBytes">Bytes sequence</param>
+        /// <returns>Transactions array</returns>
+        public static CTransaction[] ReadTransactionsList(ref ByteQueue wTxBytes)
+        {
+            // Read amount of transactions
+            int nTransactions = (int)wTxBytes.GetVarInt();
+            var tx = new CTransaction[nTransactions];
+
+            for (int nTx = 0; nTx < nTransactions; nTx++)
+            {
+                // Fill the transactions array
+                tx[nTx] = new CTransaction();
+
+                tx[nTx].nVersion = BitConverter.ToUInt32(wTxBytes.Get(4), 0);
+                tx[nTx].nTime = BitConverter.ToUInt32(wTxBytes.Get(4), 0);
+
+                // Inputs array
+                tx[nTx].vin = CTxIn.ReadTxInList(ref wTxBytes);
+
+                // outputs array
+                tx[nTx].vout = CTxOut.ReadTxOutList(ref wTxBytes);
+
+                tx[nTx].nLockTime = BitConverter.ToUInt32(wTxBytes.Get(4), 0);
+            }
+
+            return tx;
+        }
+
+        public bool IsCoinBase
+        {
+            get { return (vin.Length == 1 && vin[0].prevout.IsNull && vout.Length >= 1); }
+        }
+
+        public bool IsCoinStake
+        {
+            get
+            {
+                return (vin.Length > 0 && (!vin[0].prevout.IsNull) && vout.Length >= 2 && vout[0].IsEmpty);
+            }
+        }
+
+        /// <summary>
+        /// Transaction hash
+        /// </summary>
+        public Hash256 Hash
+        {
+            get { return Hash256.Compute256(this); }
+        }
+
+        /// <summary>
+        /// A sequence of bytes, which corresponds to the current state of CTransaction.
+        /// </summary>
+        public static implicit operator byte[] (CTransaction tx)
+        {
+            var resultBytes = new List<byte>();
+
+            resultBytes.AddRange(BitConverter.GetBytes(tx.nVersion));
+            resultBytes.AddRange(BitConverter.GetBytes(tx.nTime));
+            resultBytes.AddRange(VarInt.EncodeVarInt(tx.vin.LongLength));
+
+            foreach (var input in tx.vin)
+            {
+                resultBytes.AddRange((byte[])input);
+            }
+
+            resultBytes.AddRange(VarInt.EncodeVarInt(tx.vout.LongLength));
+
+            foreach (var output in tx.vout)
+            {
+                resultBytes.AddRange((byte[])output);
+            }
+
+            resultBytes.AddRange(BitConverter.GetBytes(tx.nLockTime));
+
+            return resultBytes.ToArray();
+        }
+
+        public override string ToString()
+        {
+            var sb = new StringBuilder();
+
+            sb.AppendFormat("CTransaction(\n nVersion={0},\n nTime={1},\n", nVersion, nTime);
+
+            foreach (var txin in vin)
+            {
+                sb.AppendFormat(" {0},\n", txin.ToString());
+            }
+
+            foreach (var txout in vout)
+            {
+                sb.AppendFormat(" {0},\n", txout.ToString());
+            }
+
+            sb.AppendFormat("\nnLockTime={0}\n)", nLockTime);
+
+            return sb.ToString();
+        }
        }
 }
-